I can definitely agree that dribbling is OP. The major problem is the fact that the dribbler always keeps a perfect touch and the ball close to the feet under full control even when sprinting. That is no way near realistic.
Another problem is the defense. If you decide to put pressure on the dribbler and try to intercept the ball another defender should be there to cover up if the defender gets past your first defender but now you just get an ocean of space by getting past one defender.
They also have to fix the huge amount of space you can get from kick-offs by just dribbling one opponent.
i believe that dribbling isnt op per say, but defending is just broken. players colliding too often and when they do collide it takes them ages to get back at their feet. cpu switches players for u in all the wrong places even though i have air balls only, does that with manual switching as well. second man contain is useless. they just run strait past the attacker. i always thought that they had this backwards. how i think it should work is when u call second man contain it marely comes to back u up. like in real football, always give back up to the player making the tackle. and how long u press it, closer he comes. for example if attacker is carrying fast pace u dont want to be too close, so he doesnt sprint past both of your players and in 2vs2 u dont want him too close so he can cover the other attacker, but close enough that he can still back u up. and other thing that bothers me is when my lb or rb follows attackers offside. this is really basic football stuff. just shows that they dont understand the game at ea.